Using the Tobii Eye Tracker 4C, Unity Engine, and Max MSP, an interface was designed for controlling a composition. Each cube was assigned an instrument that contained several pre-composed motives. When the user gazed at a part of the cube, it would spin like a die. Once the cube stop rotating, its positional information was used to choose one of the pre-composed motives. This gave the impression that one was improvising during the live performance of the composition.
A full write-up about the project is available on Github.